Having 2 Mediaplayer Objects Playing In Sync - Android
In my android game I want to have a rhythm Mediaplayer object and a lead Mediaplayer object playing in sync. However at the moment the rhythm is a slight bit behind the playback of
Solution 1:
Try using SoundPool which seems to be created just for this kind of task. An example.
Also for the sounds that are synced to user actions use Jet sounds.
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