Recyclerview Corrupts View Using Notifyitemmoved()
Solution 1:
Thank you to @david.mihola for leading me to what I'm doing wrong.
This took so long to figure out as the symptom didn't make the problem obvious!
I was doing this:
Collections.swap(mProductItems, i, indexOfCorrectItem);
notifyItemMoved(i, indexOfCorrectItem)
But, I obviously didn't think through what notifyItemMoved()
was actually doing. It is only notifying the adapter that item i
has moved to indexOfCorrectItem
it isn't telling the adapter that indexOfCorrectItem
has also moved to i
.
Under the covers it was doing the following:
- Move item 1 to 3
- Move what was at 2 to 1 to fill the gap
- Move what was at 3 to 2 to fill the gap
notifyItemChanged(1);
notifyItemChanged(3);
The above of course leaves item 3 moved down to item 2 without a refreshed view! It was steps 4 and 5 which were hiding the problem by making item1 and item3 display correctly and leaving item2 incorrect!
As soon as I realised this I tried the following code:
notifyItemMoved(indexOfCorrectItem, i);
notifyItemMoved(i, indexOfCorrectItem);
This left the list in the correct order, but it short circuited the animation.
So, instead, I dumped swapping altogether:
mProductItems.remove(indexOfCorrectItem);
mProductItems.add(i, correctItem);
notifyItemMoved(indexOfCorrectItem, i);
Solution 2:
I had the same issue. RecyclerView-Items are corrupt on drag&drop. But I have found a simple solution: In your RecyclerView.Adapter.class be sure to have the following
@OverridepubliclonggetItemId(int position) {
// here code for getting the right itemID, // i.e. return super.getItemId(mPosition);// where mPosition ist the Position in the Collection.
}
You must return the right itemID for the position. From now on the Items are not corrupt.
Solution 3:
I had the same issue and I actually handled it differently too, with my way, the animation will stay the same and you won't have any trouble of items at wrong positions anymore :
@Override
publicvoidonRowMoved(int fromPosition, int toPosition){
if (fromPosition < toPosition) {
for (int i = fromPosition; i < toPosition; i++) {
Collections.swap(listOfItem, i, i + 1);
}
} else {
for (int i = fromPosition; i > toPosition; i--) {
Collections.swap(listOfItem, i, i - 1);
}
}
notifyItemMoved(fromPosition, toPosition);
}
With this, you can reorder items without any issues
Solution 4:
To get the actual position of your item after a drag&drop, add this method to your adapter:
privateintgetItemPosition(Item item){ // (<-- replace with your item)int i = 0;
// (replace with your items and methods here)for (Item currentItem : mItems) {
if (currentItem.getItemId() == item.getItemId()) break;
i++;
}
return i;
}
and call this instead of the position given by the viewHolder.
Solution 5:
Well, I handled it in a slightly different way, might help others.
Collections.swap(mItemList, fromPosition, toPosition);
// Need to do below, because NotifyItemMove only handle one sided move
Item fromItem = mItemList.get(fromPosition);
Item toItem = mItemList.get(toPosition);
notifyItemChanged(fromPosition, toItem);
notifyItemChanged(toPosition, fromItem);
I had to reorder items on a grid, and save the positions to a file. @Graeme was right, but i didn't wanted to give up on swapping. So just like @saganaut i sticked to notifyItemChanged. But only using notifyItemChanged sometimes left both swapped items on my grid with same items, so I binded the items with notifyItemChanged. It is not killing the animation, and is working as expected.
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