Cocos 2d Screen Shot Is Black In Android
I am using the following code. The image is saved but it is BLACK. Please see my code and tell me where I am doing wrong. I am using this code in the Menu. case R.id.id_menu_Sa
Solution 1:
Just change SavePixelx method to the below:
publicstatic Bitmap SavePixels(int x, int y, int w, int h, GL10 gl)
{
int b[]=newint[w*(y+h)];
int bt[]=newint[w*h];
IntBuffer ib=IntBuffer.wrap(b);
ib.position(0);
gl.glReadPixels(x, 0, w, y+h, GL10.GL_RGBA, GL10.GL_UNSIGNED_BYTE, ib);
for(int i=0, k=0; i<h; i++, k++)
{
//remember, that OpenGL bitmap is incompatible with Android bitmap//and so, some correction need. for(int j=0; j<w; j++)
{
int pix=b[i*w+j];
int pb=(pix>>16)&0xff;
int pr=(pix<<16)&0xffff0000;
int pix1=(pix&0xff00ff00) | pr | pb;
bt[(h-k-1)*w+j]=pix1;
}
}
Bitmapsb= Bitmap.createBitmap(bt, w, h, Bitmap.Config.ARGB_8888);
return sb;
}
Solution 2:
just try to change GL10.GL_RGB or make changes in bitmap.config . It might be work.
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