Google Play Developer Console: Supported Android Devices: 0
Solution 1:
Since your screenshot shows that you're using "1 feature" and that I couldn't find any feature implied by the two particular permissions you're using, my suggestion now would be to do the following:
Testing the features required by your application
You can use the
aapt
tool, included in the Android SDK, to determine how Google Play will filter your application, based on its declared features and permissions. To do so, runaapt
with thedump badging
command. This causesaapt
to parse your application's manifest and apply the same rules as used by Google Play to determine the features that your application requires.To use the tool, follow these steps:
- First, build and export your application as an unsigned .apk. If you are developing in Eclipse with ADT, right-click the project and select Android Tools > Export Unsigned Application Package. Select a destination filename and path and click OK.
- Next, locate the
aapt
tool, if it is not already in your PATH. If you are using SDK Tools r8 or higher, you can find aapt in the /platform-tools/ directory.
Note: You must use the version of aapt
that is provided for the latest Platform-Tools component available. If you do not have the latest Platform-Tools component, download it using the Android SDK Manager.
- Run
aapt
using this syntax:
$ aapt dump badging <path_to_exported_.apk>
Here's an example of the command output for the second Bluetooth example, above:
$ ./aapt dump badging BTExample.apk package: name='com.example.android.btexample' versionCode='' versionName='' uses-permission:'android.permission.BLUETOOTH_ADMIN' uses-feature:'android.hardware.bluetooth' sdkVersion:'3' targetSdkVersion:'5' application: label='BT Example' icon='res/drawable/app_bt_ex.png' launchable activity name='com.example.android.btexample.MyActivity'label='' icon='' uses-feature:'android.hardware.touchscreen' main supports-screens: 'small''normal''large' locales: '--_--' densities: '160'
Solution 2:
add below lines in manifest, I hope it works
<uses-sdkandroid:maxSdkVersion="21"android:minSdkVersion="8"android:targetSdkVersion="19" />
Note:android:maxSdkVersion, android:minSdkVersion, android:targetSdkVersion are depends on your requirements
Solution 3:
I had to recreate a new android project in android studio. Then copy and paste android manifest, src directory, res directory, and build directory. The application uploaded to google play stating that it supported over 7000 devices. Very annoying to have to do but this was my fix.
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